Overwatch
With Overwatch, Blizzard enters the first-person shooter genre in an epic way—because, well, it’s Blizzard. With similar game modes and class-based team tactics, comparisons can be drawn to Valve’s Team Fortress 2, but Blizzard aims to provide more diversity with 21 playable characters. With weapons and abilities ranging from freeze guns and turrets to time travel and the power to resurrect fallen teammates, the battlefield is as chaotic as the characters themselves: a 500-pound, gas mask-wearing biker with a grappling chain and a shotgun full of scrap metal; a heavily armed, self-destructing mech; snipers; mad bombers; mystical healers; cyborg ninjas; and a socially minded celebrity on skates with music ’munition. Blizzard does a great job of balancing the characters while allowing skilled players to overcome the odds occasionally. Cosmetic unlocks—skins, sprays, victory poses—are awarded at a decent rate, but with hundreds available, it’d be nice to earn loot boxes for the Weekly Brawl or special events. Though Blizzard has undeniably succeeded in one area—Overwatch is epically addictive.